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Poser animation
Poser animation




poser animation
  1. #Poser animation update
  2. #Poser animation full
  3. #Poser animation pro
  4. #Poser animation software
  5. #Poser animation series

I need to setup the animation stuff in Poser. So in other words, I can't grab the characters head in Lightwave and turn it to where, and when, I want it. The problem is, when you load a Poser character into Lightwave, it comes in as a single object animated the way you did it in Poser. I'm working on a scene for Dungeoneer (my computer game in development) and for the first time ever I now have a Poser character which I need in a Lightwave scene but I need that character to be looking at specific locations in the scene at specific times. I have Poser 2014 and using its PoserToLightwave Fusion Plugin I am delighted to be able to take fully textured, animated, Poser characters into Lightwave. There’s also third party support updates for Embree 2.4 and OpenSubdiv 3.Ok, I need a bit of help on this one.

#Poser animation pro

Game artists will be excited to know that many game development features have been added in Poser Pro 11, such as Figure Combining, Polygon Reduction, Unseen Polygon Removal, FBX import/export, and support for Kinect. Exposed Hidden Options in Dial Properties.Absolute Scaling for 3DS, DXF, LWO and OBJ import & export.Vertex Weight Painting Constrained to Material Groups.Improved Scene Manipulation Performance.The addition of UI scaling makes Poser much easier to use on high DPI displays and allows easier accessibility for users with limited vision. Artists with 4K monitors have seen some of their software’s menu interface become frustrating or impossible to use after resolution scaling conflicts make buttons tiny on the screen.

#Poser animation update

This will enhance renders of stained glass windows, fog, smoke and other volumetric lighting scenes.Ī nice quality of life update for some users is the new support for high density display. The new caustics system enhanced the way light reflects and refracts in a realistic way, making scenes with water now much more pleasing! Volumetric materials have also been improved, making materials that transmit light now better at absorbing and diffusing light. The new Poser Area Lights simulates the real world lighting more like a photographer’s “soft box” light, with adjustable light sizes and soft shadows. Users can also save and export morph injections. Artists can then of course merge the scenes later on as desired. Have a complex scene? Poser Pro 11 users can now separate figures, props, lights, and cameras for partial scene exports. Another perk of Poser 11 and Poser Pro 11 is the free inclusion of the new female Poser figure: Pauline! This lets users match clothes with one simple check box! Animators can also change the orientation of animation joints with morphs to control the way they twist and bend.

poser animation

Even better, Adaptive Rigging uses Morph Dependent Joint Centers to automatically set a figure’s joint centers to match other dependencies.

#Poser animation full

Artists now have full customization control over all their hotkeys.ģD artists will be happy to hear that the new Smooth Translation of Joints rigging feature allows weight mapped linear translation of body parts for extra rigging control. Another highly requested feature that’s been added is customizing Poser’s hotkeys.

#Poser animation software

Poser artists often use custom palettes for their actor files, so Smith Micro Software has added Custom Parameter Palettes for figures, props, and scenes. Users can now search and keep track of things like a Web browser, with forward and backward buttons and even a recent history section for easy navigating. The Actor Selection History system has also seen improvements. The Realtime Comic Book preview system has received improvements to its Geometric Edge Lines in OpenGL to give ink lines of different weight in animations. Poser Pro users can even use GPU assisted rendering via Nvidia CUDA. Light and shading now looks more realistic than ever, with support for physically based shaders. SuperFly is the new physically based rendering engine built on Blender’s Cycles Render Engine. Secondly, some of the below features are only included in Poser Pro 11, and not Poser 11. Animators should check out Moho (Anime Studio) Pro 12, which we’ll cover more in-depth at another time in the future. It’s been five years since I last wrote about Poser and a lot has changed! Let’s take a look at the new features that are in Poser Pro 11.įirst off, Smith Micro Software now has a software kit that’s exclusively for animation. Artists that utilize those assets can now hit the ground running and spend more time focusing on animation and advanced modelling and rendering techniques instead of spending hours just making a character.

#Poser animation series

Smith Micro Software’s Poser series has been around since 1995 and is famous for giving you a wide library of gorgeous 3D characters and props to use.






Poser animation